As of 2012 I am working at Engine Software as a gameplay programmer. I have been involved in a lot of small projects, as well as some large ones.
A couple of them are detailed below.
I was the main programmer responsible for porting and upgrading the PC version of Proun to iOS. We later also ported the game to the Nintendo 3DS.
As of early 2015, I’m working on the new Terraria game: “Terraria: Otherworld”. The game is currently still in development, and expected to be released somewhere in 2016.